AI-UN:
Simulating Global Diplomacy with Artificial Intelligence
The AI-UN was a bold initiative I kickstarted inspired by the potential of large-scale AI simulations and platforms like ChatDev, as well as recent experiments such as AI agents building their own civilization in Minecraft, as reported by CyberNews. The idea was to use artificial intelligence to create a digital version of the United Nations, where AI agents could simulate policy discussions, diplomatic negotiations, and international decision-making. The vision behind AI-UN was to give users a deeper understanding of how global diplomacy works by letting them observe and interact with AI agents simulating the complexities of international relations.
The Vision Behind AI-UN
AI-UN was designed to be an immersive learning experience in global diplomacy. I was inspired by recent experiments where thousands of AI agents were given access to virtual environments, like the Minecraft simulation where they built their own society. I wanted to apply that same concept to the diplomatic world. Imagine a platform where AI agents represent different countries and engage in realistic discussions on climate change, peacekeeping, trade, and more. Users could see how countries collaborate, negotiate, and face challenges in reaching agreements.
This platform was intended to be a learning tool and a way to explore potential solutions to global problems. By simulating the workings of the United Nations, AI-UN could provide insights into how decisions are made, what factors influence negotiations, and how different policies might play out in the real world.
My Role and Team Formation
As the project lead, I envisioned how AI could revolutionize engagement with global diplomacy. I brought together a diverse team of experts, including AI specialists, political scientists, and data analysts. Together, we worked to explore the possibilities of using AI to simulate diplomacy. My role was to create an environment where our team could innovate, test ideas, and learn from every stage of development.
Progress Made
In the early stages of AI-UN, we made significant progress. I assembled a diverse team of experts and fostered a collaborative environment where we could explore how AI might simulate diplomacy. We secured computing resources through AI Sweden and successfully ran early AI models that simulated basic diplomatic discussions. These initial simulations gave us valuable insights into the complexities involved, though it became clear that the models needed further advancement to create truly meaningful interactions. We also began developing a simple graphic interface for the platform, envisioning a way for users to interact visually with these AI-driven diplomatic discussions. However, we did not reach the stage of fully visualizing the interactions or building a polished user experience.
Challenges and Transition
Despite our promising early progress, the project faced significant technical and resource limitations. The cost of computing resources was high, and the AI models we used needed more complexity to achieve the level of realism we envisioned. After careful consideration, we decided to pause the project because the scope required more extensive development than we could support at the time.
Future Potential
Even though the AI-UN project is currently paused, the vision behind it remains powerful. The idea of using AI to simulate complex global systems has great potential, not only for education but also for policymaking and strategy development. As AI technology advances, I hope to revisit this concept and explore how it can foster greater understanding and collaboration on global issues.
Learn More
While AI-UN is not active at the moment, the inspiration behind it lives on in my work and future projects. If you are interested in learning more or collaborating on similar initiatives, feel free to reach out.